if (!cellp) {
/* put back newScp so it can be reused */
lock_ObtainWrite(&cm_scacheLock);
- newScp->flags |= CM_SCACHEFLAG_DELETED;
+ _InterlockedOr(&newScp->flags, CM_SCACHEFLAG_DELETED);
cm_AdjustScacheLRU(newScp);
lock_ReleaseWrite(&newScp->rw);
lock_ReleaseWrite(&cm_scacheLock);
if (code) {
/* put back newScp so it can be reused */
lock_ObtainWrite(&cm_scacheLock);
- newScp->flags |= CM_SCACHEFLAG_DELETED;
+ _InterlockedOr(&newScp->flags, CM_SCACHEFLAG_DELETED);
cm_AdjustScacheLRU(newScp);
lock_ReleaseWrite(&newScp->rw);
lock_ReleaseWrite(&cm_scacheLock);
cm_AdjustScacheLRU(scp);
/* put back newScp so it can be reused */
- newScp->flags |= CM_SCACHEFLAG_DELETED;
+ _InterlockedOr(&newScp->flags, CM_SCACHEFLAG_DELETED);
cm_AdjustScacheLRU(newScp);
lock_ReleaseWrite(&newScp->rw);
lock_ReleaseWrite(&cm_scacheLock);